﻿namespace WinFormAnimation
{
    /// <summary>
    ///     The possible statuses for an animator instance
    /// </summary>
    public enum AnimatorStatus
    {
        /// <summary>
        ///     Animation is stopped
        /// </summary>
        Stopped,

        /// <summary>
        ///     Animation is now playing
        /// </summary>
        Playing,

        /// <summary>
        ///     Animation is now on hold for path delay, consider this value as playing
        /// </summary>
        OnHold,

        /// <summary>
        ///     Animation is paused
        /// </summary>
        Paused
    }
}